So before I get to kindling the ashes of the game I dislike the most, I want to make something clear. I realize my posts/comments over the last few weeks have irritated some of you, and I'd just like to apologize. Most of what I've said was in jest or well-meant teasing. It's a shame I can't josh you kids around like I used to, but it's certainly not worth fighting over. Whatever happens, I'm glad we did this blog, it's nice to see what all of you post from week to week.
Alright, the game I hate the most....
Suikoden 3, hands down. I've never played a game that had so much potential and then terrifically bombed out after playing it for a couple of hours. The game sold itself on featuring 40+ characters/main people to interact with, a castle building section ,3 unique viewpoints for the game, and basically an all-around awesome J-rpg. It was an uncompromisingly difficult equipment/item system, an unforgiving dueling system, the storylines were confusingly intertwined and a lot of dead time to slog through.
I expect bad games to be bad, like the LotR games or the Eragon game, I knew they had little to offer in terms of content/gameplay. This game offered a lot in terms of potential and then collapsed on itself. I gave up trying to slog through it and have pretty much tried to forget it existed.